When trying to add localization to my mobile game Level It! for Android I wanted to use the .net resource manager but unfortunately got a weird error message from Visual Studio. Apparently this is not supported with Unity3d. This post describes a simple text manager to do the localization with Unity 3d. My starting point Continue reading
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Sound of Crashing Tower in “Level It!” with Unity3d
My mobile game Level It! has towers built out of a few hundred small wooden blocks. When hit the tower falls and a crash sound plays. In this post I describe how I programmed the crash sound in Unity3d. First version of the crash sound: no sound dynamics and too slow Every time a Continue reading
Level It! is Available on Google Play
My first mobile game is released. It is available on Google Play. Check it out! Fire your bullets into the green wooden block structures – but be careful so that you do not hit the red ones. You finish a level when the green structures have fallen before you run out of ammunition. There are Continue reading
New Year’s Resolutions 2017
In the area of software I am going to do these things this year. 1. Deploy and Maintain the Mobile App I like the mobile game I developed last year pretty much. So I it would be sad to just upload it to Google Play and forget about it. Therefore I need to do some Continue reading