During the last year I had to take care of a personal issue that consumed most of my time and energy. So I fell short of several of my goals in 2018. Review Goals 2018 1. Read 3 technical Books I read Uncle Bobs “Clean Architecture”. 2. Improve the Chess Engine I Continue reading
Author: huwyss
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Intro on How to Write a Chess Engine
I am interested in chess and always wanted to write my own chess engine. About a year ago I started to code my own engine MantaChessEngine in C#. The goal is that the engine beats me. As I’m not a strong player that should not be much of a problem. Today my engine can actually Continue reading
The 3 Most Important Ideas from The 10X Rule by Grant Cardone
Recently I read this great book by Grant Cardone. To help myself and others to actually use the content I write down the three ideas that stood out the most for me. Here they are: 10X Goals and 10X Action For some reason we humans underestimate the actions required to achieve a goal. It Continue reading
How to Code Fizzbuzz Without If-Statements or Loops
A while ago I was attending the Global day of Coderetreat in Zurich. It is a day long coding practice event. Attendees work together in groups of two. In each session we coded the kata “game of life” from scratch puttygen , each time with different constraints. The constraint I found very interesting was this: Continue reading
How to Win Friends and Influence People – Dale Carnegie
Recently I have seen several recommendations for the book “How to Win Friends and Influence People” by Dale Carnegie so I went to the local library and picked it up. It was a great read with real practical advice and lots of examples. The title sounds somewhat cheesy and manipulative but it’s not at all. Continue reading
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Localization TextManager for Unity3d
When trying to add localization to my mobile game Level It! for Android I wanted to use the .net resource manager but unfortunately got a weird error message from Visual Studio. Apparently this is not supported with Unity3d. This post describes a simple text manager to do the localization with Unity 3d. My starting point Continue reading
Review 2017 and Resolutions 2018
Review 2017 Here’s a quick review of the goals of 2017: Deploy and maintain “Level It!”. It is deployed and I developed the second release with several improvements. See Level It! page Chess engine that beats me. I developed the engine however it does not beat me yet. See Manta Chess Engine on Github Read Continue reading
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Regex Jumpstart Tutorial
Several times in a project I had to use regular expressions to match some pattern in a string. I started reading several tutorials but the regexes looked just too cryptic to me. Fortunately I always found the answer on Stackoverflow that either did exactly what I wanted or something similar that could be adapted easily. Continue reading
#define private public
The other day I was talking to a friend and he told me about something he was doing. He has a C++ dll and the according h-file. Now he wanted to access some private methods in the dll. There is no reflection in C++ and he does not have the source code. How can you Continue reading
Why is “catch (Exception ex)” a problem?
Let’s consider the code below. In the try block there is a bug (null reference exception). This is then caught in the catch block and logged. Why is this catch (Exception ex) a problem? There is a bug in the try block. If the bug is just logged you are unlikely to notice there is Continue reading